Repeat the same procedure for a second arc with a radius of 25 mm, the other properties are the same.ĥ. Set the Aperture angle to 60.0°, and press Enter. Set the Start angle to 60.0°, and press Enter. Set the Radius to 30 mm, and press Enter. Set the Center to (0, 0, 0), and press Enter. Press SelectPlane, or go to the menu Utilities → Select plane, to open the working plane task panel.īefore pressing the button, you can also change the value of the offset in millimeters, as well as the grid spacing, the main lines and snapping radius.Ĥ.1. A working plane can be one of the main XY, XZ, and YZ global coordinate planes, or it can be a plane that is parallel to them with a positive or negative offset, or it can be a plane defined by the face of a solid object.ģ. Most Draft objects are planar shapes so they are naturally based on a working plane. You can also change the visibility and properties of the Draft grid in this same window. Verify that the Show Draft Snap toolbar is active. To make sure it is always there, go to the Draft Preferences, Edit → Preferences → Draft → Grid and snapping tab. The Draft Snap toolbar is normally activated when you switch to the Draft Workbench.Ģ.1. Use SelectPlane to set both the working plane and the grid, and then show and hide the grid with Toggle grid. Although it is not used in this tutorial, the Draft grid is helpful to position geometrical elements. Since the Draft objects are planar shapes, they are better viewed from the top. When changing properties, you may have to do a Std Refresh action to see the result in the 3D view. Make sure you understand how to use the property editor, particularly the Data and View tabs to change the properties. Switch to the Draft Workbench from the workbench selector, or the menu View → Workbench → Draft. Open FreeCAD, create a new empty document with File → New.ġ.1. The default unit is millimeters mm.įinal drawing including various Draft objects. This tutorial uses the notation (x, y, z) to denote the coordinates required to define points in an object. the creation of dimensions, text, and shapestrings.This tutorial is meant to introduce the reader to the basic workflow of the Draft Workbench. This tutorial was originally written by Drei, and it was rewritten and illustrated by vocx.
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